App Army Assemble: Niffelheim – Does this 2D survival game deserve a place in Valhalla?
Niffelheim sees you become a brave warrior whose soul is trapped in the titular realm. So, you will have to fight against the many dangers that reside there on a journey to reach Valhalla. It’s a tall order, so we decide to send our most elite warriors, the App Army.
Here’s what they said:
I had seen a few guys from YouTube that I love playing Niffelheim and was excited to hear it was coming to mobile devices. I can see myself keeping it on my new tablet to enjoy it during this Christmas period. The cold, wintery Nordic theme is really a nice change from most survival games I’m used to. You basically start the game as a Viking who must find food and improve his shelter in order to survive. I first explored to the left and right of the map and found an NPC in a building / cave who gave a quest and offered a throne to sit on to regain my health. I came back here after accidentally ditching darkness and making the mistake of trying to fight a wolf and skeletons in my weakened state.
Upon death, I had to return to my corpse and then sabotage it to heal. I love the difficulty that the night brings because it adds to the atmosphere and the challenges. Quests can involve looting certain items or killing certain things and allow you to explore to learn more about the world. It reminded me a bit of Kingdom New Lands, but with combat and survival aspects like collecting food, wood, and other materials. The controls worked fine for me, but I think they might create a cluttered screen if you’re playing on a smaller phone screen. The graphics are well detailed in style and have a cold and ruthless look that matches the game. The sound is decent with sounds of animals rushing to chop wood or fighting skeletons.
Pursuing small animals can be a bit of a pain, but again, it adds to the challenge. I only bowed my head a little in the dungeon, but I love that sometimes you have to take risks to get rewards. Diving into the dungeon is a bit difficult at first, but I understand that this is where I need to go to be successful and level up. I’m pretty happy with Niffelheim so far and look forward to spending some time there next week when I’m on Christmas leave. It has a great mix of combat and survival with Nordic inspired storytelling that just works for me. Well worth the asking price for a full console-like gaming experience.
It was a good example of side scrolling. There were several worlds to play in, each with their own theme. The gameplay itself was stimulating enough to keep me interested and the background sounds weren’t bad either. With items to collect, enemies to kill, and animals to grab for food, there was certainly plenty to do.
There was a small issue that I might have liked to resolve, which was that on the larger iPad I was having trouble reaching all of the controls on the left and I occasionally used my right hand to press them down. the place. But other than that I found it to be an enjoyable game and although I didn’t have time to play it as much as I would have liked it definitely stays set to be visited when I do. .
Sorry to be late. Niffelheim is what used to be called an arcade adventure, with RPG elements. The gameplay is limited to the left and right scrolling 2D plane that your character can enter the screen to enter buildings and dungeons. As you try to survive in the afterlife, you face off against various monsters, get sent shopping by NPCs, and die a lot. Death is easy in Niffelheim and you will die a lot. Fortunately, the restart is quick and you can hunt down your body to restore the items you collected.
The gameplay is slowed down by the onscreen controls, lots of buttons make controlling your character sometimes frustrating on a phone. Plus, collecting items for shopping can get tedious. Still, there is a lot to do in this game, the graphics and sound are good, recommended.
First of all. The controls are simple and effective. I found that I sometimes had trouble hitting my four-legged hunting targets, even when I was right on top of them. But I feel like it made it a bit more realistic. This animal will do its best to get away from you when you swing a sword at it. The only problem I have with commands is that when I long press to learn more about an item, sometimes the information is easily obscured by my thumb. And it is not always precise. The sound was pleasant and brooding and attracted me. I usually turn off the sound on games, but this time I didn’t. And in the four or five hours that I spent on it, I didn’t see any IAPs, so I’m a fan too.
As far as the visuals go, I’m pretty hard to satisfy on 2D scrollers because they make me feel like the universe you find yourself in is rather limited and linear. The few that I’ve fallen in love with are generally moody and artistic when it comes to the backgrounds, details, and creatures and just the overall vibe that they generate. Niffelheim masterfully ticks all these boxes. From the entrance facades to the various places you will go, to the lonely thrones you can sit on to regain your health and the vast and varied backgrounds.
It is simply an incredibly beautiful viewing experience. Plus, the way your character trudges through the landscape, limping when injured. The tutorial helps you get started, but the game doesn’t hold your hand after that. It took me a while to build and craft to the point where I could go out and start hunting, and crawl around the dungeons and reasonably expect to make quite a bit of progress without getting killed … and then having to go look for my corpse so that I can come back to life.
You can be successful at this game if you work in collecting, crafting, and leveling up, and there are multiple levels to conquer, so plenty of survivors (and reborn) are waiting for you. You can also play against multiple AI opponents (which I haven’t tried yet, to be honest) and while other platforms allow multiplayer co-op games, I’m not sure if the iOS version does.
There are threats that materialize regardless, though I don’t want to deprive you of the thrill I got when I saw a little warning flash on my screen. All I can say is prepare to defend what you have whether or not you have gone for AI opponents. And I’ll tell you what happened to me as I figured it out. Just because you’re dead and heading to Valhalla doesn’t mean they can’t kill you anymore. And even. Buy the game. Enjoy.
The gameplay is pretty much what you would expect from a craft-survival game. You chop down trees for wood, mine stones, stuff and hunt for food, craft weapons, armor and tools, and upgrade your shelter. But there are also a few welcome additions that keep the game from feeling monotonous, like dungeons to explore and quests you receive from some rather interesting characters. The art style is beautiful and during my game I didn’t encounter any bugs. The only thing I missed was the controller support (I hope this will happen in the future since the game was already released on consoles). All in all, if you are into survival games, you will definitely have fun with this one.
Niffelheim is a “Crashlands” that meets “Craft the World” for me. Nice sound and voice (the few I’ve encountered) that doesn’t get too mundane when you play. Be prepared to read a lot during the tutorial, but I highly recommend it. Pressing and holding to display item information boxes can be quite awkward and boring on a smaller screen. Combat is a 2D melee / ranged system that works well for the game. There are several crafting “levels” that unlock with certain building materials and upgrades that remind me a lot of the types of armor you might. get in the aforementioned Crashlands.
Sometimes your character can miss the intended target, but the movement is mostly smooth and easy to accomplish. I was happy to see that the “satiety” system didn’t become something you need to keep, but weapons and tools definitely need to be watched or you will find yourself several layers deep in the mine when your tools break. Overall a very proficient basic defense, gathering, and crafting mashup. You will certainly be able to sink many hours into this title. 6 hours and I have a little more to do.
I remember watching a few videos about this game and I was very excited about it. I have to say that the game has met if not exceeded expectations. It offers a very rewarding experience, with elements of RPG, collecting and crafting, and a great story (as far as I know). There is a lot of text in the tutorial, but I highly recommend following it as it makes the game easier to play afterwards. The combat system is very good, and I haven’t found any bugs so far that hamper an enjoyable gaming experience. My only criticism is that it doesn’t support a controller (like others have said), but maybe that can be fixed with a later update. I really recommend it.
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